Expert System for Diagnosing the Level of Online Game Addiction in Malikussaleh University Students with Certainty Factor Method

Authors

  • Melia Rahma Amini Simanjuntak universitas malikussaleh
  • Rizky Putra Fhonna
  • Muthmainnah Muthmainnah

Keywords:

System, Expert, Addiction, Certainty Factor

Abstract

Online gaming has become one of the most popular forms of entertainment, especially among university students. However, online game addiction can have negative impacts such as social isolation and mental health disorders. This research aims to design and build an expert system that can diagnose the level of online game addiction in Malikussaleh University students using the Certainty Factor method. This method was chosen because it is able to measure the level of confidence in decision making based on evidence or expert judgment. The expert system developed will provide diagnoses based on the symptoms of addiction identified. This research uses primary data obtained through interviews with experts and observations, as well as secondary data from literature studies. The results of this study are that out of 250 samples of malikussaleh university student data, 44 people or 17.6% of the sample experienced mild addiction, 81 people or 32.4% of the sample experienced moderate addiction, and 125 people or 50% of the sample experienced severe addiction to online games. This shows that this expert system can be used to facilitate users in detecting the level of addiction to playing online games they suffer. The results of this study are expected to help students to know their level of addiction to online games, so that appropriate prevention and control measures can be taken. In addition, this research is also expected to contribute to the development of expert systems in the field of mental and behavioral health. Thus, this expert system can be an effective tool in diagnosing and overcoming online game addiction among students.

Keywords: System, Expert, Addiction, Certainty Factor

References

[1] E. Novrialdy, “Kecanduan Game Online pada Remaja: Dampak dan Pencegahannya,” Buletin Psikologi, vol. 27, no. 2, p. 148, 2019, doi: 10.22146/buletinpsikologi.47402.

[2] K. Young, “Understanding Online Gaming Addiction and Treatment Issues for Adolescents,” American Journal of Family Therapy - AMER J FAM THER, vol. 37, pp. 355–372, Sep. 2009, doi: 10.1080/01926180902942191.

[3] A. Ardi, “Peran Bimbingan Konseling Islam Mengatasi Kecanduan Game Online,” Ekspose: Jurnal Penelitian Hukum dan Pendidikan, vol. 18, no. 1, pp. 802–810, 2019, doi: 10.30863/ekspose.v18i1.370.

[4] N. S. W. Ginting and A. S. RMS, “Sistem Pakar Diagnosa Penyakit Kacang Kedelai Menggunakan Metode Certainty Factor,” Jurnal KomtekInfo, vol. 5, no. 2, pp. 36–41, 2018, doi: 10.35134/komtekinfo.v5i2.23.

[5] A. Fatoni and D. Dwi, “Rancang Bangun Sistem Extreme Programming Sebagai Metodologi Pengembangan Sistem,” Prosisko, vol. 3, no. 1, pp. 1–4, 2016.

[6] Abdul Kadir, “Peranan brainware dalam sistem informasi manajemen jurnal ekonomi dan manajemen sistem informasi,” Sistem Informasi, vol. 1, no. September, pp. 60–69, 2018, doi: 10.31933/JEMSI.

[7] H. Listiyono, “Merancang dan Membuat Sistem Pakar,” Jurnal Teknologi Informasi DINAMIK, vol. XIII, no. 2, pp. 115–124, 2008.

[8] R. Umar, A. R. Mariana, and O. Purnamasari, “Perancangan Sistem Pakar Diagnosa Penyakit Diabetes Melitus Menggunakan Metode Forward Chaining Berbasis Web,” Jurnal Sisfotek Global, vol. 7, no. 1, pp. 108–113, 2017.

[9] B. Hayadi, “Visual Konsep Umum Sistem Pakar Berbasis Multimedia,” Riau Jurnal of Computer Jurnal, vol. 3, no. 1, pp. 17–22, 2017.

[10] F. HENDRIK, “Sistem Pakar Deteksi Originalitas Sepatu Vans Oldskool,” vol. 01, pp. 1–23, 2019

[11] Nsd, “Definisi Kecanduan,” 2012.

[12] J. S. Lemmens, P. M. Valkenburg, and J. Peter, “Development and Validation of a Game Addiction Scale for Adolescents,” Media Psychol, vol. 12, no. 1, pp. 77–95, Feb. 2009, doi: 10.1080/15213260802669458.

[13] S. M. C. Silalahi, “Sistem Pakar Diagnosa Gejala Kecanduan Game Online Berbasis Web Menggunakan Metode Backward Chaining,” TeIKa, vol. 11, no. 2, pp. 175–183, 2021, doi: 10.36342/teika.v11i2.2614.

[14] H. Leidiyana and R. D. Hariyanto, “Sistem Pakar untuk Mendiagnosa Penyakit Persendian Menggunakan Metode Certainty Factor,” Jurnal Komtika (Komputasi dan Informatika), vol. 4, no. 1, pp. 27–34, 2020, doi: 10.31603/komtika.v4i1.3701.

[15] I. Rahmatin, Mutmainnah, and A. Pratama, “Sistem Pakar Mendeteksi Tingkat Kecanduan Belanja Online Pada Wanita Berbasis Web Menggunakan Metode Certainty Factor,” Jurnal Sistem Informasi, p. 13, 2023.

[16] A. H. Suyanto, “Basis Data Dan Dbms,” vol. 1, pp. 1–5, 2015.

[17] O. Pahlevi, A. Mulyani, and M. Khoir, “Sistem informasi inventori barang menggunakan metode object oriented di pt. Livaza teknologi indonesia jakarta,” Pt. Livaza Teknologi Indonesia Jakarta, vol. 5, no. 1Pahlevi, O., Mulyani, A., Khoir, M. (2018). Sistem Informasi Inventori Barang Menggunakan Metode Object Oriented Di Pt. Livaza Teknologi Indonesia Jakarta. Pt. Livaza Teknologi Indonesia Jakarta, 5(1), 27–35., pp. 27–35, 2018.

[18] I. P. Sari, A. Syahputra, N. Zaky, R. U. Sibuea, and Z. Zakhir, “Perancangan Sistem Aplikasi Penjualan dan Layanan Jasa Laundry Sepatu Berbasis Website,” Blend Sains Jurnal Teknik, vol. 1, no. 1, pp. 31–37, 2022, doi: 10.56211/blendsains.v1i1.67.

[19] A. Arista and B. Firmansyah, “Perancangan Sistem Informasi Pemesanan Menu Makanan Dan Minuman Berbasis Web (Studi Kasus: Cafetaria Ibi-K57),” Junif ( Jurnal Nasional Informatika), vol. 3, no. 1, pp. 36–41, 2022.

[20] B. Warsito, S. Sumiyati, H. Muharam, A. Wibowo, and H. Fadhilah, PENGEMBANGAN SISTEM INFORMASI PEMASARAN BERBASIS ANDROID UNTUK PRODUK UKM GERAI KOPIMI KELURAHAN GEDAWANG. 2021.

[21] V. Virginiawan and S. Fachrurrazi, “SISTEM INFORMASI PERPUSTAKAAN BERBASIS WEB di SMK FARMASI,” Jurnal Sistem Informas, 2019.

[22] F. Amazon, V. Handrianus Pranatawijaya, J. Hendrik Timang, K. Palangka Raya, and K. Tengah, “Rancang Bangun Sistem Informasi Akademik Fakultas Matematika Dan Ilmu Pengetahuan Alam Berbasis Website,” 2021.

[23] H. Fahmi, “Aplikasi Pembelajaran Unified Modeling Language Berbasis,” Computer Assisted Instruction, vol. 5341, no. October, pp. 21–29, 2018.

[24] Nofyat, A. Ibrahim, and A. Ambarita, “Sistem Informasi Pengaduan Pelanggan Air Berbasis Website Pada Pdam Kota Ternate,” IJIS - Indonesian Journal On Information System, vol. 3, no. 1, p. 10, 2018, doi: 10.36549/ijis.v3i1.37.

[25] R. P. Fhonna, “Sistem Informasi Pemesanan Tiket Pesawat Via Online Berbasis Web Pada Bandara Malikussaleh,” JTIK (Jurnal Teknik Informatika Kaputama), vol. 5, no. 2, pp. 201–209, 2021

[26] D. Intern, “Apa itu Activity Diagram? Beserta Pengertian, Tujuan, Komponen,” 2021.

[27] A. Anharudin and A. Nurdin, “Rancang Bangun Sistem Informasi Administrasi Pendaftaran Kursus,” Jurnal PROSISKO, vol. 5, no. 2, pp. 116–126, 2018.

[28] S. Dharwiyanti, “MVC Architecture in Salesforce,” pp. 1–13, 2003.

[29] Z. Tuasamu et al., “Analisis Sistem Informasi Akuntansi Siklus Pendapatan Menggunakan DFD Dan Flowchart Pada Bisnis Porobico,” Jurnal Bisnis Manajemen, vol. 1, no. 2, pp. 495–510, 2023.

[30] R. D. Rusdiyan Yusron and M. M. Huda, “Analisis Perancangan Sistem Informasi Perpustakaan Menggunakan Model Waterfall Dalam Peningkatan Inovasi Teknologi,” Journal Automation Computer Information System, vol. 1, no. 1, pp. 26–36, 2021, doi: 10.47134/jacis.v1i1.4.

[31] H. Nur, “Penggunaan Metode Waterfall Dalam Rancang Bangun Sistem Informasi Penjualan,” Generation Journal, vol. 3, no. 1, p. 1, 2019, doi: 10.29407/gj.v3i1.12642.

[32] D. Febiharsa, I. M. Sudana, and N. Hudallah, “Uji Fungsionalitas (Blackbox Testing) Sistem Informasi Lembaga Sertifikasi Profesi (SILSP) Batik dengan AppPerfect Web Test dan Uji Pengguna,” Joined Journal (Journal of Informatics Education), vol. 1, no. 2, p. 117, 2018, doi: 10.31331/joined.v1i2.752.

Downloads

Published

2024-12-27